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Minecraft realistico full free 1.14
Minecraft realistico full free 1.14











minecraft realistico full free 1.14

Fixed problem where half of custom skyboxes wouldn’t render.Added “Sunlight Intensity” option (in Lighting & Shadows Options).Removed “RAIN_SPLASH_BILATERAL” option, it’s always enabled now and achieved in a cheaper way.For now, any held item only emits torch-colored lighting Added ∽ynamic Held Light” option, to enable held lights emitting light into the scene (in Lighting & Shadows Options, on by default).Fixed wrong screen-space GI tracing intensity.Added option ∿ull Cave GI Leak Fix” in “Raytracing Options” that prevents all GI light leaks while in caves.Fixed light emitted by lava being way too dim.Enchanted weapons and armor now display properly (not as solid purple).Fixed blue ice and stripped wood not writing to the GI voxel volume.Water casts “caustics” shadows, instead of just being applied on any surface behind water.Underwater godrays/volumetric lighting with caustics influence.Caustics (visible directly and in reflections).Physically-based light absorption (blue tint) through water.Water/Underwater rendering completely redesigned.Land atmospheric scattering has been restored (for nice distance fog).Fixed weird lighting bug that happened when the player crossed a world coordinate that is a power of two (128, 256, 512, etc).

minecraft realistico full free 1.14

Significant diffuse GI filter improvements, better contact shadows, less blobby/noisy lighting overall.Minecraft 1.14.3 + OptiFine HD U F1 compatibility.Know that I’ll be working on optimizing these new features for the next release. With all of these new features, expect a slight overall performance drop in this release. There’s a new option for fixing all GI light leaks while in caves, a new option for dynamic held light emission (only works for items you’re holding, not other players or entities), and a lot of other fixes and improvements.Īlso, a big improvement has been made to the diffuse GI filter that allows for much better preservation of contact shadows. If you want to read more about this new feature, you can check this dev news post: Īs I’ve said before, my long-term goal for SEUS PTGI is for it to be enjoyable for actual survival gameplay, and this update brings SEUS PTGI a lot closer to that goal. SEUS PTGI E8 is here, along with some exciting new additions and improvements!įirst of all, E8 has an entirely new water and underwater rendering system! Unfortunately this new feature causes incompatibility with Minecraft 1.12 until the developer of OptiFine ports back newer features that this relies on.













Minecraft realistico full free 1.14